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Atlas of Switzerland – online

Atlas of Switzerland – online

The Atlas of Switzerland – online is based on an updated collection of already existing map topics from former editions, e.g. geology in category Nature and Environment. In parallel, the list of existing thematic topics will be completed by new categories, e.g., History and Future.
As a main visualization principle, a map should be presentable in 2D and 3D, thus combining the advantages of orthogonal and perspective map view. 3D visualization techniques that fulfill this requirement are e.g. tubes, fences, billboards, extruded objects, floating objects and layer, or solid 3D objects. In every case, a 2D map will provide object information of the top surface or the tilted objects, whereas a 3D map may contain additional variable values on its z-axis (by means of height, color, texture).
The AoS interface is following the principles of User centered interface design, including usefulness and usability testing. Atlas functionality is kept at minimum level, and only augmented upon user request. Hence, the GUI design is simple but smart: A minimum set of GUI elements is placed on the screen. The map window is the most important GUI element, and thus keeps the biggest part of the screen. Responsive design is a must for self-adapting the AoS to different screen sizes. And last but not least, the AoS GUI is graphically designed by professionals.

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